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Título

The grounded colour naming game

AutorBleys, Joris; Loetzsch, Martin; Spranger, Michael; Steels, Luc
Fecha de publicación2009
EditorInstitute of Electrical and Electronics Engineers
CitaciónProceedings of the 18th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN): 1-7 (2009)
ResumenColour naming games are idealised communicative interactions within a population of artificial agents in which a speaker uses a single colour term to draw the attention of a hearer to a particular object in a shared context. Through a series of such games, a colour lexicon can be developed that is sufficiently shared to allow for successful communication, even when the agents start out without any predefined categories. In previous models of colour naming games, the shared context was typically artificially generated from a set of colour stimuli and both agents in the interaction perceive this environment in an identical way. In this paper, we investigate the dynamics of the colour naming game in a robotic setup in which humanoid robots perceive a set of colourful objects from their own perspective. We compare the resulting colour ontologies to those found in human languages and show how these ontologies reflect the environment in which they were developed.
DescripciónTrabajo presentado al 18th International Symposiun on Robot and Human Interactive Communication (Ro-Man), celebrado en Toyama (Japón) del 27 de septiembre al 2 de octubre de 2009.
Versión del editorhttps://ai.vub.ac.be/publications/88
URIhttp://hdl.handle.net/10261/127844
ISBN978-1-4244-5081-7
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